OK so it’s go go GO on this huuuuge platform game – 9 levels and a 1st March deadline. Yes, Christmas is cancelled. So I suspect that I may go a little quiet on the blog for a bit… But… I thought you may like to know, I’ve been doing a little test on the […]
Month: December 2006
Every now and again you find something in Flash that you can’t believe you’ve ever lived with out. Thank goodness Tom Kennett (one of the FlashCodersBrighton) showed me the FlashMX XPathAPI. Never will I have to custom write an XML parser again! To use the XPathAPI, first you import the library : import mx.xpath.*; Let’s […]
Flash on the Beach review

Well it’s been a week, and I’ve been sooo busy I haven’t even had a chance to post a quick review of Flash on the Beach! We’re just at the negotiation stages of a HUGE Flash game, so watch this space for more information. Mario steals Dom’s ukulele (photo: Marc Thiele) It was an awesome […]
As a special Christmas gift, I’ve made a snowing screensaver for Plug-in Media to give away! I’ve been working on edge detection in images, so now the snow settles on the surface of objects in any bitmap : [kml_flashembed movie=”/wp-content/uploads/manual/2006/snowscreensaverexample.swf” width=”450″ height=”330″ FVERSION=”8″ SCALE=”noborder” fvars=”imagename=/wp-content/uploads/2006/12/snowpicture3.jpg” /]Photo – Jorg Mueller So I thought it’d be fun […]
FOTB Flash 3D source files
My Flash on the Beach session went really well, I had a great time and a good turnout despite the early hour (and it was the morning after the official FOTB party!) As for the 3D Flash source files, I promised them so here they are! FOTB06 – 3D in Flash source files [Files no […]
Cool Flash 3D (on the beach)
Wednesday 9.30am – Flash on the Beach Unbelievably, December has hit us with all the force of a runaway train, and Flash on the Beach is upon us! And even more unbelievably, I’ve actually got my whole presentation planned and ready to go! BRING YOUR LAPTOPS! we’ll be working through the exercises there and then, […]