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HTML5 Canvas 3D particles

Yesterday I met Renaun Erickson from Adobe, who told me that he took my basic 3D engine, compiled it with the Flash CS5 beta into an iPhone app, and demoed it the very next day at the 360 Flex conference at Adobe! It gave me a few ideas about how to optimise it so perhaps […]

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General

3D landscape in HTML5 canvas

You may have noticed that I’ve been playing with some technologies other than Flash recently, and you know what, I’ve been really enjoying it! So, just for fun, I thought I’d see if I could make a very simple 3D engine using the HTML5 canvas drawing API. I took code from the 3D lunar lander […]