Remember that huuuuge game we were working on earlier in the year? The one that caused me to stop blogging for about 3 months and cancel Christmas? Well it’s finally up on MiniClip. In fact it had over 103,000 plays in the first 20 minutes! And now after one day it’s had well over a […]
Tag: Flash
Over the last few months we’ve been working like crazy little typing elves painstakingly crafting the new masthead for the FlashForward site. It’s such an honour to be asked, so we’ve put far more work into it than we allocated, in order to produce something we hope is a little bit special. 🙂 [kml_flashembed movie=”/wp-content/uploads/manual/2007/ffbanner/ffbanner_local.swf” […]
Adobe Live Myself and fellow Plug-in Media director Dominic Minns have been asked to present a 45 minute session all about the work we do. We’ll be giving you an insight into the thought processes (ha!) and the tricky codey things behind the projects we make. We’ll be in the Web Theatre on Tuesday and […]
AS3 3D experiments
I had the very great pleasure on Thursday of meeting Carlos Ulloa Matesanz, ie Mr PaperVision3D! We have very similar backgrounds, with a mixture of technical and creative, and we both have a background in developing for the Amiga! I love what Carlos and the team have been doing with PaperVision, and, having studied the […]
Code not working in MTASC?
Just spent a couple of days trying to work out why the same code base was working differently in two different swfs. The reason: one was compiled in Flash and one was compiled in MTASC. It was made all the more difficult to track down because the problem was occuring within some particularly complicated open […]
3D video projections in Flash
Last one for a while, I promise! Here’s a quick demo of video projected onto a cube with light shading and alpha. Looking a bit old now that PaperVision in AS3 is out… but more about that coming soon! [Demo no longer available] If the video doesn’t show straight away, wait a while. Excellent video […]
Cel-shaded Flash 3D
And continuing on my mission to upload all of my tech demos, here’s a little example of the cel-shading in our Flash 3D system. [kml_flashembed movie=”/wp-content/uploads/manual/2007/swfcontainer.swf” width=”445″ height=”200″ FVERSION=”8″ BGCOLOR=”#ffffff” fvars=”swfFile=/wp-content/uploads/manual/2007/3ddemo-cellshading04.swf ; frameSnapshot=1 ; swfScale=100 ; timeoutFrames=250″ /] [kml_flashembed movie=”/wp-content/uploads/manual/2007/swfcontainer.swf” width=”445″ height=”200″ FVERSION=”8″ BGCOLOR=”#ffffff” fvars=”swfFile=/wp-content/uploads/manual/2007/3ddemo-cellshading03.swf ; frameSnapshot=1 ; swfScale=100 ; timeoutFrames=250″ /] It could definitely […]
3D cloth simulation in Flash
OK so the huge game is over and about to be published (link coming here soon). Now I’ve had a chance to catch my breath I’ve realised that I have loads of tech demos that never really made it online. So in order to make up for that I’m going be uploaded loads of little […]
Bitmap Parallax Techniques
OK so it’s go go GO on this huuuuge platform game – 9 levels and a 1st March deadline. Yes, Christmas is cancelled. So I suspect that I may go a little quiet on the blog for a bit… But… I thought you may like to know, I’ve been doing a little test on the […]
Every now and again you find something in Flash that you can’t believe you’ve ever lived with out. Thank goodness Tom Kennett (one of the FlashCodersBrighton) showed me the FlashMX XPathAPI. Never will I have to custom write an XML parser again! To use the XPathAPI, first you import the library : import mx.xpath.*; Let’s […]