Lunar Trails is an interactive installation, first commissioned by the Dublin Science Gallery for their GAME exhibition, running from November 2012 to the end of January 2013.
It features a full size arcade cabinet running the vintage 1979 game Lunar Lander. As you play the game, the path that you take is rendered on the wall with a large hanging drawing robot.
The trails build up to produce artworks that are solely created by the game players, and is a reflection of all their individual journeys to the surface of the moon.
In collaboration with mechanical engineer Paul Strotten, designer Val Head, and production manager Becky Stevens.
Special thanks to the BuildBrighton hackspace, the team at the gallery, Sandy Noble, Anna Debenham and Kylie Wilson.
Media coverage :
FastCo Design
Hackaday
FlowingData
Nerdcore (German)
Polargraph
Prosthetic Knowledge
PBump
The Creators Project
PSFK
Microsiervio (Spanish)
Humanoides.fr (French)
19 replies on “Lunar Trails”
[…] This art installation makes a video game from the 1970′s popular again. It can be found at the Dublin Science Gallery’s GAME exhibition. Museum goers step up to the coin-op style game cabinet and the onlookers will see how they’re doing as the landing is plotted on this board. […]
[…] impressed by this installation, just […]
[…] This art installation makes a video game from the 1970′s popular again. It can be found at the Dublin Science Gallery’s GAME exhibition. Museum goers step up to the coin-op style game cabinet and the onlookers will see how they’re doing as the landing is plotted on this board. […]
[…] rum, die war mir eine Spur (ha!) zu random. Aber das hier find’ ich gut: Lunar Trails von Seb Lee-Delisle malt die Wege, die man auf beim Arcade-Klassiker Lunar Lander hinterlässt, mit einem Roboter auf […]
[…] coder Seb Lee-Delisle’s Lunar Trails is an interactive installation that lets you play the 1979 arcade game Lunar Lander. Commissioned […]
[…] Lander, a game whose object was to land a module safely on the moon. Digital artist Seb Lee-Delisle turned the game into an installation in which you play the game, and your paths are drawn on a wall by a hanging robot. The result, a […]
[…] View more here. /* Filed Under: Gamified, Visuals Tagged With: abstract art, arcade games, art, design, gaming, interfaces, lunar lander, remix, retro, video games, vintage /* […]
[…] atterrissage sur la Lune. Elle plonge le joueur dans une nouvelle expérience assistée par robot. Lunar Trails est visible pendant l’exposition temporaire GAME qui a lieu à la Science Gallery de Dublin […]
[…] can read more about the Lunar Trails project on Seb’s site or see other players attempts live at […]
[…] Lunar Trails is an installation, currently at the Science Gallery in Dublin, in which visitors can play a recreation of the classic 1979 arcade game, Lunar Lander. The objective of the game is simple: land your craft safely on the surface of the moon, negotiating the uneven terrain and conserving fuel. It can be tense, and requires some concentration, but the experience is strangely peaceful, in part due to the simple graphics and gameplay. […]
[…] on then fed into a custom made string plotting machine. You can find out more about the project here, visit their flickr set here, or watch the process at work […]
[…] of the PixelPyros tour, I’m taking a minor detour to Belgium where I’ll be installing Lunar Trails at the Bozar Night […]
[…] Lunar Trails […]
[…] on display at the Dublin Science Gallery until January of this year. There’s some more info on Seb’s site, and lots of nice pictures of it in action on his Flickr […]
[…] from code that encourage interaction and playfulness from the public. Notable projects include Lunar Trails, featuring a 3m wide drawing machine, and PixelPyros, the Arts Council funded digital fireworks […]
[…] has been doing interesting work going from deformed digital image to woodcut print via drawbot. Lunar Trails is another great project that uses the same basic technique this one by Seb Lee-Delisle. It […]
[…] You can read more about this project here. […]
[…] installation, Lunar Trails, shown at a Hack Circus Access All Areas eventuality in Brighton. See seb.ly. Photo: Lighthouse […]
[…] the work he did at the Dublin Science Gallery’s GAME exhibition in 2012 and 2013 – the amazing Lunar Trails – as well as one of his latest projects, PixelPyros, a digital fireworks display you control. By […]