It’s long been a bug bear that you can’t dynamically change a cube’s materials, so I’ve just committed a simple update that has simply moved Tim Knip’s clever material swapping methods from the DAE object into the DisplayObject3D. So now we can call replaceMaterialsByName on any DisplayObject3D!
Note that this will only work if each material in the MaterialsList is unique. In other words when you set up the cube’s material list, you need to assign a different material to each of the sides of the cube.
We’re looking for an AS3 coder to come and work with us on a short term project here in sunny Brighton. It’s a great chance to get to know us all at Plug-in Media, and it could turn into a permanent job, if it all works out well.
We’re building a flashy micro-site for a high profile client, with some particle effects and pre-rendered 3D, but obviously I’ll be around to help with those bits. Mostly we just need a solid scripter with a good understanding of OOP and Flash optimisation.
Please send your CV through to info at pluginmedia dot net, and I look forward to meeting you 🙂
(oh and NO AGENCIES please. I mean it. And I can be very rude to agencies 🙂 )